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Section One: The
rink Section Two: Teams Section Three: Equipment Section Four: Penalties Section Five: Officials Section Six: In-Play
Rules Section Seven: Arenex and NWBHL Amendments Section One: The Rink
Rule 1.
Rink The Rinks used in the NWBHL vary in size and shape, the primary rink used currently shall be the Arenex. Rule 2.
Rink Dimensions The Arenex is approximately 115ft. long by 75 ft. wide. Rule 3. Division of Floor Surface
Rule 4.
Goal Posts and Nets.
Rule 5. Goal Crease. The “goal crease” is clearly marked by a painted light blue area Rule 6.
Center Floor and Spot Circle. The center of the floor is marked with a circle at the center of the playing surface. Rule 7.
Face off Spots in Neutral Zone. The Arenex has no neutral zone, therefore, faceoffs that would normally be taken in the neutral zone will be done on the center line. Rule 8.
End Zone Face-off Spots and Circles. End zone face-off spots are marked with circles and face-offs will occur in the center of those circles marked to the left and right of the goal net. Players will line up outside of the lines that are marked in red approximately 8ft. from the center of the circle. Rule 9. Players’ Bench.
Rule 10.
Penalty Bench. The penalty benches are located on the opposite side to the players bench and are in the corner. Rule 11. Referee’s Crease. A red line marked approximately 12ft. from the timekeepers box and the floor immediately in front of it shall be known as the referee’s crease. Rule 12. Signal and Timing Devices. The Arenex has a countdown clock, a penalty clock and a score clock, directly across from the timekeepers box, it shall mark the official time of the game and penalties. Rule 13. Dressing Rooms.
Rule 14. Rink Lighting. The Arenex is lit so that players and spectators can clearly follow the play. SECTION TWO - TEAMSRule 15.
Composition of Team. a. A team shall not have more than six players on the playing surface at any one time while play is in progress. b. Each player shall wear an individual number of at least 8 inches in height on the back of his sweater. The number shall be a whole number from 00 to 99 c. All the players MUST wear identically colored uniforms, all of which must be longed sleeved. Jersey patterns can not be dramatically different. d. All team members must be identified by a number on their jersey. No taped numbers are allowed. One non-numbered jersey of similar colour and design will be allowed per team per game, player will be designated as “0” and this can not be an ongoing issue. e. Team captain and alternate captain(s) must be identified by a "C" or "A" on their jersey or the ref will decide who the team captain and alternates are. f. All teams must designate a jersey colour prior to the start of each season. g. The VISITING TEAM is responsible for any changing of jerseys if there is a colour conflict with another team. h. Uniforms must be in good condition. i. Goalies are permitted to wear jerseys different from their team but can not wear a jersey whose predominant colour is the same as the other team. Rule 16.
Players in Uniform. (a) Each team may have a maximum of 18 players and 2 goaltenders. All players for any game or pre-game warm-up must be registered with the league. A minimum of 6 eligible players in uniform (not necessarily a goaltender) on each team shall be necessary to start the game. (b) Each team will be allowed one goalkeeper on the playing surface at one time. He may be removed for another player, but such player will not be allowed the privileges of a goalie. (c) When a substitute goaltender enters the game, he shall take his position without delay and no warm-up will be permitted. (d) If both teams are on the playing surface during pre-game warm-ups, players shall be restricted to their half of the playing surface. Violation of this rule may result in a minor penalty. (e) No player under suspension may participate in the pre-game warm-up. (f) A player does not need to participate in the pre-game warm-up to play in the game Rule 17.
Team Roster. a. Before the start of each game, the official in charge of each team shall complete the official game roster sheet with a list of all the players’ names and their numbers. Changes may be made to the game sheet up to the start of the second half, at which point the roster must reflect the players in the game, if a player has not arrived by half time and remains on the game sheet the league officials must be notified at half time. b. Any official who gives false statement on the official game sheet will be dealt with by the president. c. If a player is assessed a penalty in the pre-game warm-up he must be included in the official game sheet. d. Where a players number is recorded incorrectly, it shall be fixed by the referee or scorekeeper. e. An improperly filled out roster will result in a penalty at the first stoppage of play in the second half. ** Note: this rule does not apply for playoffs as its purpose is to properly monitor games played for the purpose of playoff qualification. Rule 18.
Captains and Alternate Captains.
Rule 19. Change of Players.
Note 1: If in the course of making a substitution the player leaving or entering the playing surface intentionally plays the ball or makes contact with an opposing player while still on the floor “too many players” shall be called Note 2: In the course of substitution the player(s) is accidentally struck, then no stoppage shall occur and no call shall be made. Note 3: If a goaltender leaves the playing surface and a substitution is made prematurely (prior to the goalie being within 10ft. of the bench. Play shall be stopped and a face-off shall occur where the stoppage occurred, unless otherwise stated in the rules. No time penalty shall be served. g. For players changing during stoppage of play, the referee shall begin the line change procedure as soon as it is safe to do so. Visiting team will be allowed ten seconds to change and home team has five seconds after that to change. Note: Line change procedures shall only be strictly enforced during stop time. During running time teams are asked to respect this rule with visiting and home team making quick changes to keep the flow of the game going. If it becomes an issue the visiting will be required to change first, violation of this rule will come with one warning and a second violation will result in Bench Minor Penalty Rule 19(e). A late change will result in the player being sent back to the bench.
Rule 20.
Injured Players.
SECTION THREE – EQUIPMENT Measurement Guidelines 1. The measurement of any kind shall be carried out immediately when requested by a team captain or alternate captain. Teams must use the proper procedure to request for a measurement. 2. If the complaint is not sustained, the complaining team will be assessed a bench minor penalty. 3. Only one measurement of any kind will be allowed per stoppage of play. 4. Any illegal equipment shall be removed, corrected or adjusted without any unnecessary delay. 5. No goal will be disallowed as a result of a measurement of any kind following the scoring of a goal. Rule 21. Sticks.
Rule 22. Footwear.
Rule 23. Goaltender’s Equipment.
Rule 24 & 25. Protective Equipment & Dangerous Equipment.
Rule 26. Ball. The official ball for the NWBHL will be the D-Gel ball approved with the CBA stamp. SECTION FOUR - PENALTIES Rule 27.
Penalties.
1 - Minor Penalties (2 minutes) 2 - Bench Minor Penalties (2 minutes) 3 - Major Penalties (5 minutes) 4 - Misconduct Penalties (10 minutes) 5- Game Ejection (10 minutes) 6 - Game Misconduct Penalties (remainder of game/possible suspension - automatic one game suspension if if last tem minutes of game + plus fine) 7 - Gross Misconduct Penalties (remainder of game/plus suspension + fine) 8 - Match Penalties (remainder of game/plus suspension + fine) 9 - Penalty Shot
1 – Cancel as many penalties as possible 2 – Cancel in a way to make the team only one player short 3 – Cancel in a way to avoid taking an extra player off the floor 4 – Cancel using the order of penalty occurrence
Note 1: The Guideline for Suspensions are as follows: Game Misconduct 1 Game +$10 fine, Gross Misconduct 2 games +$20, Match Penalties 3 Games +$30. Rule 27a.
Video Review. Incidents captured on film may be reviewed for the purposes of disciplinary action at the discretion of the league. Rule 28. Minor Penalties.
Rule 29. Bench Minor Penalties.
Rule 30. Major Penalties.
Rule 31. Misconduct Penalties.
Rule 32. Game Ejection/ Game Misconduct Penalties.
Rule 33. Gross Misconduct Penalties.
Rule 34. Match Penalties.
Rule 35. Penalty Shot.
1 - the ball will be placed at center 2 - referee will instruct player to commence the penalty shot 3 - the ball must be kept in a forward motion towards the opponents goal 4 - once the shot is taken the play will be considered complete (no rebounds)
Rule 36. Awarded Goals.
1 - interference by opposing player, illegally entering game 2 - a stick or other object thrown by player to prevent goal 3 - player is fouled from behind and is prevented from scoring on an open goal. 4 – a defending player picks up or intentionally falls on or covers the ball in the crease thereby preventing an obvious and immanent goal. 5- If an object or obstacle is placed in front of the net or the net has been deliberately dislodged, when any such action has prevented a goal from being scored. Rule 37. Goaltender Penalties.
Rule 38. Delayed Penalties.
Rule 39. Calling of Penalties.
SECTION FIVE - OFFICIALS Rule 40. appointment of Officials.
Rule 41. Referees.
Rule 42. Referee.
Not applicable to the NWBHL. Rule 44-46. Scorekeeper.
NEW Note1: If a player should have been ejected because he had been assessed a major, a second misconduct or a third penalty during the same and was not for any reason, if the situation is brought to the referee’s attention at any time prior to the completion of the game, the following procedure applies. 1. Assess a game misconduct or game ejection when it is brought to the referee’s attention 2. Any goal scored by or assisted by the player in question after the point they should have been ejected are to be washed out. Play shall resume. SECTION SIX: IN-PLAY RULES Rule 47. Abuse of Officials, Unsportsmanlike Conduct/Misconduct. Team officials shall be responsible for their conduct and that of their players at all times. They must attempt to prevent disorderly conduct and the referee may assess penalties for failure to do so
1 - uses obscene language, profane, or abusive gestures to any person(s) 2 - persists in disputing or showing disrespect for the ruling officials (referee's discretion) 3 - intentionally knocks or shoots ball out of the reach of any official retrieving it.
Rule 48. Adjustment of Equipment.
Rule 49. Attempt to Injure or Deliberately Injure.
Rule 50. Boarding and Body Checking.
Rule 51.
Broken Stick.
Rule 52. Charging.
Rule 53. Checking from Behind.
Rule 54. Cross-Checking.
Rule 55. Delay of Game.
Rule 56. Elbowing and Kneeing.
Rule 57. Face-Offs.
Rule 58. Falling on the Ball.
1. this does not apply if the goalie is out to cover the angle on shot, makes the save and covers the ball
Rule 59. Fighting and Roughing.
Note: At a stoppage of play a player on Team A pushes a player on Team B and the retaliation is too severe to be ignored, the referee will assess team A double minor for roughing after the whistle and team B a single minor for roughing after the whistle. a- It should be noted that only one player can be issued a fight, but when this happens, third players entering that fight shall be issued Game misconducts, even if they are acting as “peacemakers” Rule 60. Goals and Assists.
Rule 61.
Handling the Ball.
Rule 62. High Sticks. a- A minor penalty shall be assessed to any player who strikes an opponent with his stick above the normal shoulder height of the opponent. If injury results, a major penalty and a game misconduct shall be assessed b- Making contact or swinging at the ball above normal height of the shoulders is prohibited and a minor penalty shall be assessed. A minor penalty may also be assessed if you are swinging your stick above the normal shoulder height in a crowd or near another player. c- A match penalty shall be assessed any player who deliberately injures an opponent with a high stick. d- The carrying of sticks above the normal height of the shoulder of an opponent is prohibited, a minor penalty or a major and a game misconduct shall be assessed to any player who checks or intimidates an opponent while carrying his stick above the normal height of the shoulders of his opponent, if injury results a game misconduct shall be assessed. Rule 63. Holding. a- A minor penalty, or at the discretion of the referee a major and a game misconduct, shall be assessed to any player who holds an opponent with his hands, stick or in any manner. This also applies for holding an opponents stick. If injury results, a major penalty and a game misconduct shall be assessed Rule 64. Hooking & Butt-End Hooking. b- A minor penalty, or at the discretion of the referee a major and a game misconduct, shall be assessed to any player who impedes the progress or attempts to by using his stick to “hook” an opponent. If injury results, a major penalty and a game misconduct shall be assessed. This penalty can be assessed whether you are using the blade end or butt end of your stick. Rule 65. Flooring the Ball. a- Due to the size of the Arenex no flooring the ball rules apply. Rule 66. Interference/Protection of the Goaltender. a- A minor penalty shall be assessed to any player who interferes or impedes the progress of any player who is not in possession of the ball, deliberately knocks the stick out of an opponent's hands, or prevents an opponent from picking up a dropped stick. Defending players are entitled to ‘stand their ground’ or ‘shadow’ an opponent b- A minor penalty shall be assessed to any player impeding the progress (i.e. making contact) with the goaltender, under his own free will. A goaltender is not ‘fair game’ just because he is outside his crease. c- If a player on the attacking side is standing in the goal crease and the ball shall enter the net at that point the goal shall be disallowed unless the player was inconsequential to the play (ie. Standing on the right side of the crease and the goal is scored from the left). The ensuing face-off shall be taken at the center line. d- If the attacking player was interfered with by the actions of a defending player and ends up in the crease and a goal is scored then the goal shall be allowed. e- A minor penalty shall be assessed any attacking who after being tripped or contacted in any way to propel him towards the goaltender, neglects to attempt to avoid making contact with the goaltender whether he is in or out of the crease. f- In the event a goaltender is pushed into the net after making a stop the goal shall be disallowed. g- Where a stick or object is thrown from the players or penalty bench a minor penalty shall be assessed, if the referee is able to determine who it was then an additional game misconduct shall be assessed. This rule applies whether or not the game is in progress. h- A major and games misconduct penalty shall be assessed any player who injures an opponent by ‘interference’. i- A minor penalty shall be assessed any goaltender or player who places any objects in or near the net that in the opinion of the referee would tend to prevent a goal. Rule 67. Interference by Spectators. a- The referee shall stop play if a player is being held by or interfered with by a spectator, unless that players’ team is in possession. Face-off shall be where the stoppage occurred. b- The referee shall stop play if any objects are thrown onto the floor. Face-off shall be where the stoppage occurred. Rule 69. Kicking the Ball. a- Kicking shall be permitted in all zones, however the results of kicking the ball may not be a goal. b- After kicking the ball the possession must be changed or a clearly identified shooting motion that results in the goal must occur before a goal can be scored. Rule 70. Leaving the Players or Penalty Bench. a- No player may leave the benches at any time during a fight or for the purpose of starting a fight. Substitutions made prior the start of the fight shall be permitted, provided the players substituting do not enter the fight. b- For violation of rule 70a a double minor penalty and a game misconduct shall be imposed on the player of the team who is first to leave the players or penalty bench, this applies to first person leaving the bench from both teams if applicable. c- Any player leaving the players or penalty bench, other than those under 70b, who is assessed any kind of penalty shall also incur and automatic game misconduct. A maximum of 5 players per team may be assessed game misconducts under sections b and c or rule 70. The maximum of 5 players shall include players penalized under Rule 59. A 6th game misconduct may be issued if one team clearly initiates the bench clearing. d- A penalized player may not leave the penalty bench, whether play is in progress or not, except at the end of a period or expiration of the penalty. A minor penalty shall be assessed for an infraction of this rule, unless it is a scorekeeper or referee error, then the player need only serve the remainder of his penalty. e- If a penalized player returns to the floor before his penalty has expired, either by his own error or a timekeeper or referee error, any goal scored by the offending team shall be disallowed. f- If a player shall illegally enter the game from his players bench, any goal scored by his own team while he is illegally on the floor shall not be allowed. Rule 71. Physical Harassment of Officials a- Any player or team official who intentionally touches, holds or pushes a referee or off-floor official before, during or after any game shall be assessed a match penalty. b- Any player or team official who deliberately strikes, trips or body checks a referee or off-floor official before, during or after any game shall be assessed a match penalty. c- Any player or team official who threatens or attempts to strike a referee or off-floor official before, during or after any game shall be assessed a match penalty. d- Severe suspensions will be issued for infractions of this rule Rule 72. Off-Sides Does not apply to games in the Arenex. Rule 73. Passes. Since no offside or two line pass rules exist in the Arenex, no specific passing rules exist. Rule 74. Ball Must Be Kept in Motion. a- A team in possession of the ball in its defending zone shall always advance the ball towards the opposing goal, except if prevented by the opposing team. Violation of this rule will result in a face-off in the defending zone of the offending team. Due to the size of the Arenex some lead-way will be given as to what is referred to as the defending zone. b- A minor penalty shall be assessed any player who deliberately holds the ball against the boards or any part of the goal in any manner, unless he is being checked by an opponent. Referee’s must determine the offending player and enforce these rules quickly. Rule 75.
Ball Out of Bounds or Unplayable. a- Ball shall be considered out of bounds if it exits the playing surface into one of the players benches, penalty benches or any viewing area, also any part above the finished paneling on the wall or if the ball makes contact with the rafters or the basketball hoops over the goal nets or the air conditioning unit over the goal net.Face-off shall occur at the last place the ball was touched unless otherwise stated in the rules. b- A delay of game penalty shall be assessed any player who deliberately shoots, bats or throws the ball out bounds (74a). Face-off shall be in the offending teams defensive zone. c- If the ball is shot on the back of the net and come off without delay, or is able to be retrieved by a single player without obstruction play shall continue. Otherwise the play shall be stopped, and the face-off shall occur at the location of where the ball came from to land on the netting. d- A minor penalty shall be assessed a goaltender who deliberately drops or throws the ball on the goal netting to cause a stoppage in play.
Rule 76. Ball Out of Sight and Illegal Ball. a- At any time where the referee loses sight of the ball, play shall be stopped. The face-off will occur at the point where the play was stopped, unless otherwise stated in the rules. b- If while play is in progress and another ball comes into action, play shall continue with the legal ball until the play then in progress is completed. Rule 77. Ball Striking an Official. Play shall not be stopped if the ball touches any official anywhere on the floor, unless is deflects directly off an official into the goal net or out of the playing area. Rule 78. Refusing to Start Play. Teams refusing to start play will be given a two minute warning by the referee, failure to start after the two minutes will result in a forfeit loss for the offending team. The coach and/or captain shall receive a major and a game misconduct. If another situation arrives in the same game where the referee would have to give a two minute warning, no two minute warning will be given and the game shall be ruled a forfeit loss for the team. Any such incidents under this rule will be reviewed by the league for further disciplinary action. Rule 79. Slashing. a- A minor penalty, or at the discretion of the referee a major and a game misconduct, shall be assessed to any player who impedes or seeks to impede the progress of an opponent by ‘slashing’ with his stick. If injury results, a major penalty and a game misconduct shall be assessed b- A slashing penalty shall be assessed if a player swings his stick wildly in the general area of an opponent with the purpose of intimidating his opponent. c- A match penalty shall be assessed any player who deliberately attempts to or deliberately injures an opponent with a slash. Rule 80. Spitting. a- A match penalty shall be assessed any player who deliberately spits on or at an opponent, referee, league official, team official or spectator. Any such incident shall be reviewed by the league. b- A minor penalty shall be assessed any player who deliberately spits on the playing surface at the Arenex. Rule 81. Start of Game and Periods. a- The game shall commence 7 minutes after the scheduled time. It shall commence promptly at the beginning of the game and beginning of each period. b- Face-off shall be conducted at the center floor spot. c- If a team is not prepared to start the game by the time the referee blows the game in, but are ready twelve minutes after the scheduled time the team will lose both their time-outs, and receive a delay of game penalty. If the team is not prepared to play by the allotted twelve minutes after the scheduled time, the game shall be forfeited to the other team. Rule 82. Throwing Stick. a- Where any player of the defending team, including the goalie throws his stick or any part thereof or any other object at the ball or ball carrier in the defending zone, the referee shall allow the play to be completed and if no goal is scored a penalty shot shall be awarded to the attacking team. If a goal is scored the call shall be treated as a washed out penalty. A minor penalty shall be assessed if not in the defending zone. b- A minor penalty shall be assessed any player who deliberately throws his stick or any part thereof or any other object not at the ball or ball carrier or outside the playing surface. Rule 83.
Tied Game. a- If in the regular season at the end of regulation the game is tied in score, then both teams will line-up immediately (no break) for a 3 minute stop time overtime period. If at the end of the 3 minutes the game remains tied, the game will be recognized as a tie. b- If in the playoffs, teams will be given a 2 minute break and continue with regular playing time 20 minutes until one team scores. c- A team winning in Overtime is awarded 2 points in the standings for a victory and the team losing is awarded 0 points. d- Any overtime period shall be considered part of the game and all unexpired penalties shall remain in force. Rule 84. Time of Game. a- Two twenty minute periods, with the first 17 minutes being running time and the final three of each period being stop time. A two minute intermission will be allotted. b- The team scoring the most goals during the 2 periods shall be awarded 2 points in the league standings. c- If any unusual delay occurs within 5 minutes of the end of the first period the referee may order the intermission at that point, the balance of the period will be played and then the start of the second period will commence without an intermission. d- If the margin of goal differential is greater than 4 goals in the second period the clock shall continue to run. e- Each team is permitted 1 thirty second time-out per period (including overtime in the playoffs). Time-outs must be taken during a normal stoppage of play. Time-outs will be reported to the scorekeeper and the scorekeeper will be responsible for noting when the timeout is over. Both teams may take their time out during the same stoppage of play however the second team must inform the referee prior to the ending of the first thirty second time out. f- Goaltenders are permitted to go to their players benches during a timeout. Rule 85. Tripping. a- A minor penalty, or at the discretion of the referee a major and a game misconduct, shall be assessed to any player who trips an opponent. If injury results, a major penalty and a game misconduct shall be assessed. A penalty shall not be assessed if in the referee’s opinion a player in unquestionably hook-checking the ball and obtain possession of it thereby tripping the ball carrier. b- A minor penalty, or at the discretion of the referee a major and a game misconduct, shall be assessed to any player who uses his feet to knocks an opponents feet from underneath him with a kicking or leg dragging motion (slew footing). If injury results, a major penalty and a game misconduct shall be assessed. A penalty shall not be assessed a player in falling or sliding motion hits or knocks the ball from his opponent prior to making body contact the tripping shall be ignored. c- Where a player uses his stick, knee, hand, foot, arm or elbow in any manner or falls or slides along the floor directly in the path of the ball, causing the ball carrier to lose possession of the ball, a penalty shall be assessed. A penalty shall not be assessed a player in falling or sliding motion hits or knocks the ball from his opponent prior to making body contact the tripping shall be ignored. d- Where a player is control of the ball on a breakaway in the attacking zone and the player is tripped from behind, thus having been prevented a clear shot on net a penalty shot shall be awarded. The purpose of this rule is to restore a good scoring chance to the offended team, where there is no reasonable scoring chance no penalty shot shall be rewarded. Rule 86. Checking to the Head. a- A minor and misconduct penalty, or at the discretion of the referee a major and a game misconduct, based on the degree of violence of impact shall be assessed to any player who checks an opponent to the head in any manner. If injury results, a major penalty and a game misconduct or a match penalty shall be assessed. b- A match penalty shall be assessed any player who deliberately attempts to injure or deliberately injures an opponent by Checking to the Head. Note: The Checking to the Head penalty is based on “degree of violence of impact” and can be defined into three categories. 1. Minimal impact would be called under the appropriate rules (elbowing, high sticking etc.) 2. Moderate impact would be a more significant degree of violence that does not cause injury and would warrant a minor and a misconduct. 3. Severe impact would be a high degree of violence, with or without injury and warrant a major and a game misconduct or a match penalty. Section Seven: Arenex and NWBHL AmendmentsRoster ViolationIf the game sheet is not correctly filled out by the beginning of the second period, the clock buzzer will sound at the first stoppage of play and a captain must come to the timekeeper area and correct the score sheet. A bench minor penalty will be issued for delay of game. ScorkeeperScorekeeper is provided by the league and will record the goals, assists, penalties, shots, etc. In order for stoppage of the clock or a time out, players MUST direct their request to the referees, NOT THE SCOREKEEPER. The scorekeeper will not stop the clock unless directed to do so by the referee, or when extenuating circumstances occurs. The scorekeeper will also stop the clock in the event of a penalty being assessed after a 5 second runoff (during running time) FinesTeams are responsible for all fines given to their players. An individual player is not permitted to play another game until his fine has been paid in FULL. Waiver FormPlayers who haven't signed a waiver form that is on file with the league (check the website for the “Y” in the waiver column) must sign the waiver form before the start of the first game. It is the team captain or coach's responsibility to make sure that new players sign the waiver form or a heavy fine will be implemented. Player Qualifications for playoffsA player must play 5 games (14 game season) or 6 games (18 game season) in order to qualify for the playoffs. A goaltender must play 2 games in order to qualify for the playoffs. In the event of an emergency, another goaltender may be used after the 8th game and can continue to finish the regular season (but may not qualify for the playoffs). A player must either be on the bench for a minimum of ½ of a game to receive a game credit. It matter not if he is in uniform or not, however, only 2 person not in uniform may be on the bench. In order to qualify, all players must be on the team roster before the beginning of the 9th game. In the event of a discrepancy, the game sheet will determine the amount of games a player has played. Player EjectionIf a player is ejected from the game he must either leave the building, or go to the dressing room. He may not stay in the lobby area or participate in the handshake at the end of the game. No player under suspension may participate in the pre-game warm-up, or be able to be on the bench. The manager or coach shall be responsible for the conduct of their players at all times. Fan BehaviorIf any fans from the participating teams act in an unfashionable matter, the team may receive an unsportsmanlike penalty. If the fans continue to act unruly they will be asked to leave the building. If the fans behavior continues to escalate the game will stop until the fans leave. If they refuse to leave, the fans team will forfeit the game. Players in Uniform a-
All the players MUST wear identically colored uniforms, all of which must
be longed sleeved. Jersey patterns cannot be dramatically different. Sleeves
may not be rolled up over the elbow. b-
All team members must be identified by a number on their jersey. No taped
numbers are allowed. One non-numbered jersey of similar colour and design will
be allowed per team per game, player will be designated as “0” and this
cannot be an ongoing issue. c-
Team captain and alternate captain(s) must be identified by a
"C" or "A" on their jersey or the ref will decide who the
team captain and alternates are. d-
All teams must designate a jersey colour prior to the start of each
season. e-
The VISITING TEAM (as per the schedule) is responsible for any changing
of jerseys if there is a colour conflict with another team. f-
Uniforms must be in good condition. g-
Goalies are permitted to wear jerseys different from their team but
cannot wear a jersey whose predominant colour is the same as the other team. Protective EquipmentPlayers must have their own gloves and helmets. Players cannot exchange gloves or other equipment. Players without full equipment are not eligible to play in the game. The referee is empowered to make a call regarding illegal use of equipment. Helmets must be CSA approved and gloves must be ice hockey or ball hockey approved gloves (no palmless or lacrosse gloves.) Only approved (D-Gel) hard shell shin pads can be worn on the outside, all other hard shell shin pads must be covered by socks or pants. Official Game BallThe official game ball of the NWBHL is the D-Gel ball. Illegal Goalie EquipmentIf a goalie is caught with illegal equipment he will have a two-week grace period to buy new equipment. Time and Clock RulesGames are running time until the last 1 minute in the 1st period and 3 minutes of the second period (unless there is greater than a 4 goal margin). Also, to enhance the playing time for all players involved, hurry up face-offs will occur, referee’s will give a three count and drop the ball whether the team is ready or not. Specifically during running time on the PP’s teams will have 10 seconds to line up. If the PP team is ready at 7 seconds after the whistle the ref. The clock will now stop when there is a penalty called, unless the game is in stop time the scorekeeper will allow a natural run-off (5 seconds or so) then stop the clock. This rule will not apply if the mercy rule is in effect. Game Roster Provided the scorekeeper is there 15 minutes prior to game time, it is the teams responsibility to fill in their rosters before the start of the game, adjustments can be made at halftime. Failure to do so will result in a delay of game penalty. The league has gone to the effort of printing out roster form for every team making them available online so you can print them at home and bring them to the game filled out. This rule will be enforced from the 4th game on. It is very difficult for scorekeepers to fill in the roster and keep track of shots on net at the same time. Please help them out.
General Playoff Rules Top 6 of 9 teams will qualify for playoffs. Playoffs are best of three. Teams #1 and #2 and so on will have the option of waiving the bye if applicable. The remaining four teams will then be re-seeded and play in round 1 with the highest finishing team playing the lowest. Teams advancing will be re-seeded and then #1 vs #4 and #2 vs #3. Teams advancing from that round will advance to the final and play each other. Players must play 5 of 14 games to qualify for playoffs. Playoff Tie Breaking RulesPlayoff seedings will be determined by the following procedures if a tie between two teams: 1. Most Wins (Overall) 2. Head to Head (Most points) 3. Goal differential (Head to Head) 4. Goal differential (Overall) 5. Most Goals (Overall) 6. Coin toss Playoff seedings will be determined by the following procedures if a tie between three or more teams: 1. Most Wins 2. Goal Differential (Overall) 3. Most Goals (Overall) 4. Best winning % Head to Head of all teams that are tied 5. Best Goal differential per game on Head to Head games between all teams tied 6. Coin toss
Start of Period, after a goal or referee error – center floor. Ball out of bounds – where the original shot was taken unless saved by the goalie and deflected out of bounds. Saved by goalie and frozen or deflected out of bounds – To right or left of goalie in Goalie’s defending zone After a penalty – in the offending teams defensive zone to right or left of goalie. *** The closest to the goal a face-off will occur ore the face-off circles to the right and left of the goalie. Appeal Process (for fines and suspensions) 1. One Game Suspensions and $10 fines can not be appealed. 2. Place a $50 bond with the league, citing the game, date, players involved and description of events. 3. The league will then convene a 3 man jury of managers, excluding the teams that were involved and one other if the team applying for the appeal so chooses and one other from the team defending the appeal if they so choose. 4. A hearing will take place and a majority vote will decide if the suspension shall be changed. 5. If the suspension was changed then the $50 bond shall be returned. 6. The jury of managers decision shall be final Reschedule Process 1. To reschedule a game you must contact the president of the league 2. A $100 administration fee will be charged. 3. Within 10 days of the scheduled date the opposing team must agree to the rescheduling 4. No reschedule within 72 hours under any circumstances Forfeit Games 1st fofeit $100 fine and -1pt 2nd forfeit $100 fine and -1pt 3rd ejection Teams at the winning end of a forfeit will two choices, one is to receive $50 of the forfeit fee and all players at the arena shall receive a game credit. Or, have all players on their current roster receive a game credit. Hand Passes Hand Passes that are parallel or backwards in the defensive zone are permitted. New Penalty Shot Rule/Delay of Game (To be reviewed at
the 7 games) When a team is already short-handed and they cause a delay of game penalty in the following circumstances a penalty shot shall occur 1. A goaltender or player intentionally throwing the ball away from the referee 2. Freezing the ball against the boards with your feet or stick while unchecked 3. Intentionally playing the ball out of bounds while under no pressure from the opposition Three Penalty/Game Ejection/Washed GoalsThe onus will be on the player/team to recognize if he should be ejected from the game, therefore, if a player should have been ejected from the game under the three penalty rule, game ejection, 2 misconducts or game misconduct any goal scored or assisted by said player shall not count if it is brought to the attention of the referee while the game is still under progress. Crease Rule If an attacking player is standing in the crease interfering with the goaltender in any manner (including screening the goalie), prior to the ball entering the crease and a goal is scored, the goal shall be disallowed. It should be noted however, if the player in the crease was inconsequential to the goal being scored then the goal shall be allowed. Emergency Goaltender RuleThe emergency goaltender rule has been scrapped. To compensate the league has a rental set of goalie equipment. You must give the league 24 hrs prior notice for it to be at the Arenex. Also, teams are permitted to start and play a game without a goaltender. | ||||